Tonight, I presented a talk at the 24th and last one of 2016 APIHour. I introduced the 3D world, then the different mesh texturing aspects.
- Live version: jbouny.github.io/texturing-intro-slides
- Repository: github.com/jbouny/texturing-intro-slides
Here are my slides, released with reveal.js and some WebGL/three.js examples inside. Moreover, slides are illustrated with talented artists creations; don’t hesitate to check their work.